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3d lenticular effect picture and flip lenticular effect poster difference and contact
2013-03-28 16:25:39

 

3d lenticular effect picture and flip lenticular effect poster difference and contact
 
First, from the effect of speaking: 3d lenticular effect reflects the lenticular relationships of objects in the screen (down relationship, about relationships and context). Colloquially speaking, between the objects are drawn in a certain distance away, and some objects floating on the outside the screen, and some are hidden wherein; each object like a real, have a sense of a certain thickness, in particular figures or other objects, it is vivid. And from a different angle you can see 3d lenticular  effect. Mural effect is to make people see a different perspective of different objects, or different forms of the same object. Mural effect is quite rich, so that the screen objects in life again, but the width of each variable paintings are limited, so should not make substantial changes in special painting.
 
Second, from the principle of speaking:3d lenticular image based on the principle of people with a certain distance between the two basic conditions to form a certain disparity; while changing picture on the contrary, it is to hide out this disparity. They have in common is that both the use of light refraction, diffraction theory, scattered light, the different images emanating from different angles. The difference is, 3d lenticular images require different emanating from a smaller parallax, respectively, into the left and right eyes of the person to present a stereoscopic image; variable Videos different images require a larger parallax emanating, eyes also see the image at different angles see different images.
 
Third, from the design of speaking: the above-mentioned principle because they are different, we have designed, 3d lenticular requirements, to make two different images, respectively to the left and right eyes to see the lenticular effect. Two see is the same graph, then this picture is flat, which is becoming painted design requirements. In addition, to achieve 3d lenticular effect, the source graph has more stringent requirements, not only required to have multiple maps, and requires relatively fixed between them parallax. Design variations painting, requires fewer source image, a clear distinction between them, but the colors as much as possible similar Stereo effect, the lenticular sheet strips is only vertical (H) of; become better draw down direction changed, thus effectively avoiding the impact of parallax between the eyes.
 
Fourth, speaking from the production: 3d lenticular image, you need to source image points is very small, each one source image in a raster unit, only one pixel wide, but only vertical lenticular sheet  (vertical) of; become art images, The source image is not very fine points, each one source image in a raster unit only the width of two or more pixels, both right and left direction can be changed, the vertical direction is changed, and the vertical direction becomes better.
 
Five, in terms of classification: 3d lenticular image according to the image source, divided into levels of lenticular (fake 3d), imitation real shot 3d lenticular (3d lenticular simulation) and really making 3d lenticular(true 3d). Mural classification criteria are many, very rich in species. One based on changes in different forms, can be divided into the rotation, swing (Akira) moving, resizing, blinking, rainbow, sports, animation and so on.
 
Six from the application in terms of: changing picture, is a raster of early technical applications. Now Mural products, focused on the changing picture cards, variable light box and in the application of 3d lenticular painting becomes painting effect embellishment. Lenticular painting application is quite extensive, the place where there are images, can be applied. It appears, from the black and white photos to color images has been another great image of scientific innovation sector.
 
Seven, 3d lenticular painting with variable contact: stereo and variable paintings are based on the application of lenticular sheet material products. Organic combination of both in order to be able to be used together. In the 3d lenticular image, the application becomes painting effect embellishment, leaving objects painting vivid, lifelike. Application of 3d lenticular images as source maps, processed into a changing picture, not only in different angles, see a different picture or object, and each screen or 3d lenticular objects are3d lenticular effect picture and flip lenticular effect poster difference and contact
 
First, from the effect of speaking: 3d lenticular effect reflects the lenticular relationships of objects in the screen (down relationship, about relationships and context). Colloquially speaking, between the objects are drawn in a certain distance away, and some objects floating on the outside the screen, and some are hidden wherein; each object like a real, have a sense of a certain thickness, in particular figures or other objects, it is vivid. And from a different angle you can see 3d lenticular  effect. Mural effect is to make people see a different perspective of different objects, or different forms of the same object. Mural effect is quite rich, so that the screen objects in life again, but the width of each variable paintings are limited, so should not make substantial changes in special painting.
 
Second, from the principle of speaking:3d lenticular image based on the principle of people with a certain distance between the two basic conditions to form a certain disparity; while changing picture on the contrary, it is to hide out this disparity. They have in common is that both the use of light refraction, diffraction theory, scattered light, the different images emanating from different angles. The difference is, 3d lenticular images require different emanating from a smaller parallax, respectively, into the left and right eyes of the person to present a stereoscopic image; variable Videos different images require a larger parallax emanating, eyes also see the image at different angles see different images.
 
Third, from the design of speaking: the above-mentioned principle because they are different, we have designed, 3d lenticular requirements, to make two different images, respectively to the left and right eyes to see the lenticular effect. Two see is the same graph, then this picture is flat, which is becoming painted design requirements. In addition, to achieve 3d lenticular effect, the source graph has more stringent requirements, not only required to have multiple maps, and requires relatively fixed between them parallax. Design variations painting, requires fewer source image, a clear distinction between them, but the colors as much as possible similar Stereo effect, the lenticular sheet strips is only vertical (H) of; become better draw down direction changed, thus effectively avoiding the impact of parallax between the eyes.
 
Fourth, speaking from the production: 3d lenticular image, you need to source image points is very small, each one source image in a raster unit, only one pixel wide, but only vertical lenticular sheet  (vertical) of; become art images, The source image is not very fine points, each one source image in a raster unit only the width of two or more pixels, both right and left direction can be changed, the vertical direction is changed, and the vertical direction becomes better.
 
Five, in terms of classification: 3d lenticular image according to the image source, divided into levels of lenticular (fake 3d), imitation real shot 3d lenticular (3d lenticular simulation) and really making 3d lenticular(true 3d). Mural classification criteria are many, very rich in species. One based on changes in different forms, can be divided into the rotation, swing (Akira) moving, resizing, blinking, rainbow, sports, animation and so on.
 
Six from the application in terms of: changing picture, is a raster of early technical applications. Now Mural products, focused on the changing picture cards, variable light box and in the application of 3d lenticular painting becomes painting effect embellishment. Lenticular painting application is quite extensive, the place where there are images, can be applied. It appears, from the black and white photos to color images has been another great image of scientific innovation sector.
 
Seven, 3d lenticular painting with variable contact: stereo and variable paintings are based on the application of lenticular sheet material products. Organic combination of both in order to be able to be used together. In the 3d lenticular image, the application becomes painting effect embellishment, leaving objects painting vivid, lifelike. Application of 3d lenticular images as source maps, processed into a changing picture, not only in different angles, see a different picture or object, and each screen or 3d lenticular objects are

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